Nathan Mather Unit 68 Hidden Places
Monday, 30 November 2015
Task 3 - Design Pack
This is a more accurate version of the first design. The grid is not visible but it shows a much better representation of the scale I will use. Each cube of the grid is the equivalent to half a meter. I will begin to model sections of the wall so I can begin constructing the main structure, however I may still make adjustments to certain areas.
Textures
Mossy stone wall
Although this isn't an interior wall
https://c2.staticflickr.com/4/3455/3369858877_6e352b757a_b.jpg
Stone wall
http://www.texturex.com/albums/Brick-Textures/TextureX%20brick%20rock%20stone%20algea%20grey%20green%20uneven%20dirty%20wall%20cracked%20Texture.jpg
Damp wall
http://s1116.photobucket.com/user/NBeginningsFrance/media/Milly%20works/IMG_0758.jpg.html
Task 2 - Setting Research and Ideas Generation
Castle
I have decided to go with the idea of creating a castle environment mostly due to the fact that I have a large interest in medieval times. The I am looking at a wide spectrum of castle styles such as Spanish; English and German.
My focus mainly lies with the dungeon as that's where I feel that I can incorporate the majority of the finer details such as torture devices etc.
I have decided to go with the idea of creating a castle environment mostly due to the fact that I have a large interest in medieval times. The I am looking at a wide spectrum of castle styles such as Spanish; English and German.
My focus mainly lies with the dungeon as that's where I feel that I can incorporate the majority of the finer details such as torture devices etc.
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